Yet again, we’re kicking off the gaming results with Crysis 3. When it released in 2013, this game was almost impossible to run on the maximum settings, because it performs detailed shading and physics on individual leaves and blades of grass when set to the highest settings. This game is a rare example of an absolute best-case for multi-core CPUs.
A very strong start for AMD’s new Ryzens. Both of the new parts step ahead of even the Core i7-8700K and are only just bested by the Core i9-9900K—a CPU with a 400 MHz clock rate advantage over the Ryzen 9 3900X. Glancing at the frametime plots, the 3900X produces one of the smoothest plots we’ve ever seen for Crysis 3—even if its actual frametimes are just a hair behind the top 9th-Gen Core part’s.
The Ryzen 7 3700X puts up a killer showing too, far outstripping its 8-core antecedents and even the 12-core Threadripper 2920X. Perhaps more impressive is its win over the Core i7-8700K, although those familiar with Crysis 3‘s performance characteristics likely won’t be too surprised. This game absolutely adores fast multi-core CPUs—at least out to 16 threads.
The 50-ms threshold is the most notable one, since it corresponds to a 20-FPS average. We figure if you’re not rendering any faster than 20 FPS, even for a moment, then you’re likely to perceive a slowdown. 33 ms correlates to 30 FPS, or a 30-Hz refresh rate. Go lower than that with vsync on, and you’re into the bad voodoo of quantization slowdowns. Also, 16.7 ms correlates to 60 FPS, that golden mark that we’d like to achieve (or surpass) for each and every frame.
In less demanding or better-optimized titles, it’s useful to look at our strictest graphs. 8.3 ms corresponds to 120 FPS, the lower end of what we’d consider a high-refresh-rate monitor. We’ve recently begun including an even more demanding 6.94-ms mark that corresponds to the 144-Hz maximum rate typical of today’s high-refresh-rate gaming displays.
Flipping through our “time spent beyond” charts, a few things stand out. First and foremost, only the older Ryzen chips dropped below 60 FPS at any point, and even those spent vanishingly-little time there. In fact, all of the chips spent the overwhelming majority of the run at over 90 FPS, and the four fastest chips by frametimes spent less than half a second under 120 FPS. Maybe it’s about time to retire old Crysis 3 after all.